Arkanoid Clone
A downloadable game

Arkanoid Clone
A classic brick-breaker built in Tiniest2D. Move the paddle with the arrow keys (or A/D), launch the ball with Space, and clear all 32 bricks across four colored rows to win.
Features
- Paddle with angle-based bounce, where the ball hits changes its trajectory
- Wall, paddle, and brick collision with proper axis-aware bounce off bricks
- Win and lose states with restart
- Chiptune SFX for paddle hits, brick breaks, win, and game over
- Score tracking
Controls
- Left/Right or A/D: move paddle
- Space: launch ball / restart after game over
A note on how it was made
This was written with Claude Code as a way to learn how Tiniest2D works: the engine's API, sprite/audio format, collision callbacks, and scripting language. I directed the design and iterated on the result; the AI did the typing. I'm submitting it knowing that AI-assisted entries may not be accepted, however I'd rather be up-front than not.
My experience
Since .tiniest is a plaintext format, I wanted to understand how it worked. I used Claude Code to analyse the format and document it, without decompiling the executable. The hardest part was the audio format, but by changing a bunch of values I was able to work it out. It would be cool to write an interpreter for it so the format could run on other platforms.
| Published | 12 days ago |
| Status | In development |
| Author | Simon | DoubleWord Labs |
| Genre | Action |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.